Hidden Role Dealer: Secret Role Distributor

Distribute secret roles locally for social deduction games like Werewolf, Avalon, and Secret Hitler.

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Game Presets
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Frequently Asked Questions

How does the Hidden Role Dealer work?

The Hidden Role Dealer allows you to assign secret roles for tabletop social deduction games locally on a single device. You enter player names, choose a role preset or customize roles, and then hand the device from player to player. Each player uses a secure reveal button to view their role in private before passing it on.

What is the purpose of the Hold to Reveal action?

To prevent players from accidentally seeing each other's roles, the tool requires holding down the reveal button. If a player releases the button, the role is immediately hidden again.

Are there presets for popular games?

Yes. The tool includes built-in presets for popular games like Werewolf, Avalon, and Secret Hitler, automatically adjusting the role pool based on your player count.

Can I create a custom role setup?

Yes. You can select the custom preset and specify exactly which roles and teams you want to distribute to your players.

# Balancing Teams in Social Deduction Games

A central challenge of playing Werewolf, Avalon, or Secret Hitler is balancing the number of good and evil roles based on the total player count. An incorrect ratio can make the game too easy for one team and frustrating for the other. By referencing mathematical probabilities and standard community configurations, you can ensure a balanced play session.
Total Players Good Team Count Evil Team Count Recommended Game Presets
5 Players3 Good (or Liberals)2 Evil (or Fascists)Avalon or Secret Hitler
6 Players4 Good (or Liberals)2 Evil (or Fascists)Avalon or Secret Hitler
7 Players5 Good (or Liberals)2 Evil (or Fascists / Hitler)Werewolf, Avalon, or Secret Hitler
8 Players5 Good (or Liberals)3 Evil (or Fascists / Hitler)Werewolf, Avalon, or Secret Hitler
9 Players6 Good (or Liberals)3 Evil (or Fascists / Hitler)Werewolf, Avalon, or Secret Hitler
10 Players6 Good (or Liberals)4 Evil (or Fascists / Hitler)Werewolf, Avalon, or Secret Hitler

# Configuring Spyfall and Impostor Games without a Host

To run word association games like Spyfall or Impostor smoothly on one screen, role distribution must remain unbiased. If a player acts as a designated Host, they enter the word and are automatically forced to be a Crewmate. Alternatively, selecting a Non-Player Host lets the app auto-assign pre-configured locations. For absolute uncertainty, the Secret Pre-round selects three players anonymously to input words, choosing one randomly so everyone can play with zero prior knowledge.

# Host Best Practices for Mobile Pass and Play

Using a single shared screen to distribute hidden roles is convenient but prone to leaks. To maintain absolute secrecy, the game host should enforce these steps: pass the device in a consistent direction around the table, have players adjust the screen angle so neighbors cannot peek, and instruct players to release the hold-to-reveal button immediately if someone looks their way.

Werewolf / Mafia

Requires a narrator to moderate night rounds. High player counts are optimal to build suspense and confusion.

  • Narrator facilitated play
  • Player elimination mechanic
  • Ideal for large parties

The Resistance / Avalon

No player elimination. Players debate on missions, making logic and voting patterns critical.

  • Zero player elimination
  • Mission-based voting loop
  • High strategic depth

Secret Hitler

Uses election mechanics and policy draws to create mechanical doubt and fast-paced debate.

  • Policy draw uncertainty
  • Presidential election loop
  • Fast-paced group discussions
Social Deduction
A genre of tabletop games where players attempt to uncover each other's hidden allegiances.
Moderator / Narrator
A non-playing facilitator who manages game phases, player actions, and night actions.
Pass and Play
A gameplay model where a single physical device is handed between participants to perform private actions.
Hidden Agenda
A secret victory condition or alignment separate from the player's apparent group.

Bibliographic References